Dark Souls 2 Pdf Guide Download

Disclaimer

Requirements

  • You do NOT need to play online to 100% this game; however, online play does make this game decidedly easier.
  • I'm excluding the spells that Chancellor Wellager sells in NG++, that is already decidedly the easier way to farm those to begin with.

Miracle: Sunlight Spear

  • This miracle is available by achieving Rank 3 in the Heirs of the Sun covenant which can by obtained by submitting 30 Sunlight Medals.
  • Online Method: By summoning golden phantoms or fulfilling your duties as a gold phantom, you will receive a Sunlight Medal.
  • Offline Method: Farm Banediggers and Falconers

Sorcery: Hidden Weapon

  • This sorcery is available by achieving Rank 2 in the Bell Keeper's covenant which can be obtained by defeating 30 invaders of Bell towers.
  • Online Method: In either Belfry Sol or Belfry Luna, you will be forcibly summoned when a human host enters the bell tower with the boss still alive.
  • Offline Method: In Belfry Sol, there is a chance for the Mad Warrior to spawn as a red invader, killing him counts towards the invader count. Use the Ironhearth Hall bonfire in Iron Keep.

Basics

Pre-Note: While Dark Souls II and Dark Souls II: Scholar of the First Sin share several similarities, but the primary difference is the location of items. If you're playing the base version, please see the related guides at the bottom of the guide.

This is Dark Souls - Die for the first time.

Welcome to Dark Souls!

This section will cover some basics of how Dark Souls 2 works that is important to this guide.

Stat Respec

You can respec your stats using the Soul Vessel. It'll reset your character to the base level and base stats based on your starting class. Your souls remain unchanged while being given the same number of stat points you've leveled up. Below are required stats if you only want to respec just once.

  • Licia of Lindelt - 30 Faith to receive Saint's Set and Chime
  • Carhillion of the Fold - 8 Intelligence to engage speech and move to Majula; 30 Intelligence for Northern Ritual Band +1
  • Felken the Outcast - 8 Faith/8 Intelligence to engage speech; 20/20 required for Sunset Staff without killing him for Assassination Quest.
  • Straid of Olaphis - 3 Faith/3 Intelligence to shop and trade; requires a Fragrant Branch of Yore
  • Cromwell the Pardoner - 35 Faith for Ring of Resistance

Soul Vessel Location

1. The most common Soul Vessel is located in the chest in the basement of Majula mansion.
2. Crestfallen Saulden gives you one after you get at least 4 exiles to Majula
3. Two are located inside a chest in Drangleic Castle, where you find a guy strapped to a door.
4. Wooden Chest behind a Pharros' Contraption illusory door.
5. Wooden Chest before the second bonfire in Undead Crypt, drop down the gap instead of going through the doorway
6. Corpse loot in Memory of Orro
There are a few more not listed.

Soul Memory Tiers & Multiplayer Items

Multiplayer/Coop

Dark Souls II uses an interface known as Soul Memory which contains every single soul you've ever earned during your playthrough and places you in tiers and provides the structure for matchmaking. This goes for player invasions and player summons.

Straid of Olaphis sells the Agape Ring which absorbs all souls earned by the player and thus preventing you from gaining souls and prevents your soul memory from increasing. Using this ring helps you balance your souls with someone you want to play coop with should you have too much and have them catch up to you.

Soul Memory Tiers and Multiplayer Items courtesy of DSII Wiki[darksouls2.wiki.fextralife.com]

40

12,000,000 - 14,999,999

41

15,000,000 - 19,999,999

42

20,000,000 - 29,999,999

43

30,000,000 - 44,999,999

44

45,000,000 - 999,999,999

Multiplayer Items

Multiplayer Items each have specific properties in interacting with other players in the game. The ranges are based on your current tier and you can go up or down from your tier.

Multiplayer Item

Down Range

Up Range

White Sign Soapstone w/ Name-Engraved Ring

-5

+4

Small White Sign Soapstone

-3

+1

Small White Sign Soapstone w/ Name-Engraved Ring

-6

+5

Walkthrough - Introduction

This Storyline guide will point you where you should or shouldn't go while mentioning the required items for all the achievements for Dark Souls II.

Tutorials

Self Recollection - Reclaim flesh and set out as an Undead

This achievement is awarded as you finish creating your character during the tutorials. May be your first achievement provided you somehow didn't die before this.

Majula

After you exit the tutorials, you'll find yourself in Majula.

  • Covenant of the Meek can be obtained through Crestfallen Saulden.
  • Covenant of the Fittest can be obtained through the Victor's Stone.
  • An Estus Flask Shard can be obtained by attacking the rock at the well.
  • The 'Welcome' gesture is given by Crestfallen Saulden. (Gesture Maestro)

Forest of Fallen Giants

From the path you took to get to Majula, there should be a tunnel pathing under you which leads to your next area.

  • Merchant Hag Melentia is located here. Exhaust her dialogue to relocate her to Majula. (Gathering of Exiles). She also sells the first of many required Fragrant Branch of Yore (12,000 souls).
  • Small White Sign Soapstone in room above Cardinal Tower bonfire
  • Estus Flask Shard on a body where you fight the OPTIONAL Pursuer fight (just outside the exploded wall up a ladder) near the Cardinal Tower bonfire
  • Great Soul Arrow sorcery in the ballista room
  • Titanite Slab in the Pharros lockstone contraption under ballista room (Supreme Weapon)
  • White Sign Soapstone given by Pate after escaping his trap
  • Cale the Cartographer is here; exhaust dialogue to gain access to Majula Mansion and return here to relocate him after you've cleared the basement. (Curious Map/Gathering of Exiles)
  • Door before boss fight requires 'Iron Key' from Iron Keep. (Important later)
  • Pursuer Boss; you can fight him on the platform (one time occurrence) or fight him in his natural spot. There was a door before the last fog in the area with a giant sword in the wall that you can walk on, requires the Soldier Key (see below). This leads to the Pursuer fight should you not have killed him earlier. Required to complete the game, can be saved for later.

Last Giant - Defeat the Last Giant

This is the main boss for the Forest of Fallen Giants and has two NPC summons available. If you got through Pate's trap successfully and exhausted his dialogue, then his sign will be before the fog gate. Sellsword Luet's shade summon is also in the same area.

Upon beating the Last Giant, you will be awarded the Soldier Key which opens three doors.
1. Door to the Pursuer
2. Door to the fourth bonfire; Soldier's Rest
3. Door to the King's Gate for Memory of Vammar

After that, your next task is to collect all four Great Souls. Pick any section you wish or follow this guide chronologically.

Walkthrough - Lost Sinner Primal Bonfire [1/4]

From Majula, head towards the stone pathway next to the cliff closer to the Mansion. This will lead to a rotunda with a mechanism. The path leads you to Heide's Tower of Flame.

Heide's Tower of Flame

  • There are two switches you want to activate in this area which alters the boss area to be easier
  • Switch 1: Behind the Old Knight after the gate
  • Switch 2: Near the door of the circular room you enter after the gate
  • After the second switch, head to your right for the end of the area.
  • Masterless Glencour can be summoned
  • Licia of Lindeldt is located after the boss fight. Exhaust her dialogue for Gathering of Exiles.

Cathedral of Blue

  • From the second switch of Heide's Tower of Flame, head to the left this time.
  • When you aggro the Heide Knight at the top of the stairs, bring him down and dispatch of him. You do not want to fight him on the stairs due to the dragon. Once the Knight is down, sprint to the dragon as fast as possible. You may need to have your shield up should you run too slow.
  • After the dragon is defeated, you can lower the drawbridge to fight the Old Dragonslayer
  • After the boss, you can light the bonfire down the stairs.
  • At the balcony, Blue Sentinel Targray leads the Blue Sentinels covenant and you can get the Protector's Covenant achievement as well as the Duel Bow gesture if you have a Token of Fidelity.
  • Token of Fidelity can be obtained by defeating a boss in co-op while not a member of the Heirs of the Sun or the corpse loot next to the Bridge Approach bonfire in Huntsman's Corpse

No Man's Wharf

  • First instance of Lucatiel's Quest: After you cross the docks and meet the first set of stairs, she's up the first set then in the building to the left. Exhaust her dialogue. Allows her to be summoned later in this level.
  • After going all the way up, you'll find a bell to ring that calls the ship to the docks.
  • On the way down, there is a house with poison jars inside and a chest. The chest has a 'Fragrant Branch of Yore'.
  • After descending back to the docks on the opposite side of the bonfire, kick the bridge down to set the shortcut.
  • Take the other dock path close to the bridge shortcut and you will find Carhillion of the Fold. You need 8 INT for him to talk to you (only need it once, not everytime). Exhaust his dialogue for him to move to Majula (Gathering of Exiles). He sells sorcery spells.
  • Taking the dock route to the ship, before the docks narrow, Lucatiel's sign will be on the corner to the right. She can be easily used as bait against the Flexile Sentry.
  • Flexile Sentry will be the boss on the boat.
  • After the boss, head up the ladder and you'll see a map and a chest containing the Fireball Pyromancy.
  • Use the map to go to Lost Bastille.

Lost Bastille

  • Activate the Exile Holding Cell bonfire, and proceed up the stairs and to the drop down. Continue left and the alley contains an Estus Flask Shard. Pull the lever to open the gate.
  • At the top of the stairs, an undead jailer will kick an explosive barrel down the stairs. You want this barrel to hit the giant crack in the wall to blow up the wall to gain access to Steady Hand McDuff and the bonfire. If the barrel doesn't explode, push it to the wall, then ignite with fire. Access the bonfire and warp to 'A Tower Apart' bonfire.
  • Now from the 'A Tower Apart' bonfire:
  • To the left in a chest will be the Antiquated Key if you have any interest in that.
  • Once you leave the area, you can head straight passed the Undead Jailer. You'll want to break the boxes in front of the door as it's jamming it shut (use a firebomb if you're on the other side.)
  • In this tower are two important things: The first is Lucatiel's second spot. Exhaust her dialogue here so she can be summoned during Sinner's Rise. She is not available for summon for the boss of this area.
  • Near the tower, cross the rubble and open the doorway. Both ways lead to the boss fight.
  • There are 3 Ruin Sentinels you have to fight, if you have trouble dealing with three at once, simply stay on the platform you end up on as you enter the fog gate so you can dispatch the first one. After the first one, another one may jump, or both. They attack as they jump up so be wary.
  • Boss Soul trades for Heavy Homing Soul Arrow with Straid.
  • After the boss fight, all of the walls for illusory doors. They're all opened with the confirm key. One of the rooms will have a ladder in it, climb up and open the chest for the Hush Sorcery.
  • Continue into the next room minding the explosive mummy and to the Servants' Quarters bonfire.
  • Head over to the doorway and outside. If you go to the edge of the broken bridge and break the boxes, you'll find the Bastille Key which is required for Sinner's Rise and may help accessing McDuff if you can't get the barrel to roll in your favor.
  • Continue until you meet up with a gate, but instead head up stairs where you see a bunch of mummies. Dispatch of them and head to the middle cell where Straid of Olaphis is. You need 3 intelligence and 3 faith in order to talk to him. You should have another Fragrant Branch of Yore with you. See respective mastery section. He also possesses the Mock gesture for Gesture Maestro as well.

Belfry Luna

Belfry Luna isn't quite required in order to 100% this, but depending how you play, we'll go through it anyways.

  • From the Servants' Quarters bonfire, head down the ladder. You'll be confronted by a Pursuer.
  • Place a Pharros Lockstone into the contraption to reveal a illusory door that leads to Belfry Luna. Once you step onto the bridge, you're susceptible to grey phantom invasions, up to 3 per life.
  • Once inside, you can speak to the dwarf to the right until he offers you to join the Bell Keepers and unlocking the 'Clangorous Covenant' achievement.
  • Head up the stairs and go up the ladder and pull the lever to open the gate that leads to the boss. Head down and go through the boss gate.
  • Masterless Glencour has a summoning sign under one of the stairs.
  • Should you opt for online play for Rank 2 in the Bell Keepers, then this area is perfect for that. If not, see Belfry Sol for an easier farming method.

Sinner's Rise

This is the separate tower near Straid's cell. Simply cross the bridge and go up for a bonfire. Else, go down.

  • Once you head down the lift, you will immediately see Lucatiel's Summoning sign. Be wary as there are a few large beasts as well as the Flexile Sentry in the water.
  • After navigating to the gates, use the Bastille Key. Cross the catwalk over the water and open up both doors and light the oil to illuminate the boss room.
  • The Lost Sinner is an easy boss fight if you lit up the right allowing you to lock on.
  • After the fight, open up the chest for another Fragrant Branch of Yore then use light the Primal Bonfire.

Sinner's Bonfire - Light the primal bonfire in Sinner's Rise.

1 down, 3 to go.

Walkthrough - Iron Keep Primal Bonfire [2/4]

Huntsman's Copse

With Licia of Lindelt moved to Majula, she'll be in the rotunda and you can pay her 2,000 souls to move the gate allowing you to access Huntsman's Copse.

  • The first NPC you'll meet is Felken the Outcast. Should you have 8 Faith/Intelligence, you can access his shop with hex spells. 20 Faith/Intelligence will get you his Sunset Staff w/o killing him.
  • Continue on the path until you reach the second bonfire of the area. Across the bridge gap is a Token of Fidelity and a Pharros Lockstone.
  • Continue along the cliff side and cross the bridge. Head straight and you'll notice some loot in a hut to the right. Inside the hut is a Syan Knight and the Soul Spear sorcery (1 of 2).
  • Straight ahead is Bashful Ray's shade summoning. From there, go up the hill and the hut to the left will have the lever that lowers the bridge.
  • Before the bridge, you'll see a hut to your right with a hole in the roof. A Sublime Bone Dust is inside.
  • Across the bridge is another hut with a bonfire and Creighton. You will need the Undead Lockaway Key in order to open this area. Creighton offers the 'Fist Pump' gesture for Gesture Maestro.
  • Cross the smaller bridge and you'll see a path diverge up the hill. Take that hill path and you'll find the Undead Lockaway Key at the top on a body. Return to Creighton to pickup the gesture and head to the boss area.
  • The only available summon for the area was Bashful Ray so you can bring him along if you want.
  • The Skeleton Lords themselves aren't an issue, but each one you kill summons tons of skeletons including the every so annoying pinwheels. Only tip is to kill one lord at a time while dispatching the smaller underlings.

Undead Purgatory

Starting from the Bridge Approach bonfire in Huntsman's Copse.

  • After the first bridge, take the right where you'll cross tons of dark warriors. Then cross the bridge where you will be invaded.
  • No possible summons for this boss. Use the divots in the wall to dodge the Chariot each time it passes. There are two necromancers that will keep reviving the skeletons so take them out then the skeletons. Get to the end of the path to close the gate on the chariot then finish him off.
  • After the boss fight, you'll find Titchy Gren who leads the Brotherhood of Blood as well as sells pyromancy. You'll need a Token of Spite to get her to talk which can be found in a chest before The Gutter.

Harvest Valley

  • After arriving in Harvest Valley, you'll find Stone Trader Chloanne at the top of the peak. Exhaust her dialogue to relocate her to Majula (Gathering of Exiles).
  • Nothing of importance so you can make your way to the second bonfire after the gate. From here, the second set of poison mist contains the Chameleon sorcery. This is its only appearance.
  • Across the wooden bridge then take the path left to discover the Heirs of the Sun Covenant. Talk to the altar until it asks you to join for the 'Brilliant Covenant' achievement. The altar will also teach you the fabled 'Praise the Sun' gesture for Gesture Maestro.
  • If you have spare poison moss, you can take the further path into Earthen Peak down lower to meet up with Lucatiel in a room. Exhaust her dialogue to move her to her next location.
  • Otherwise, go ahead and fight the Covetous Demon. You can shoot the pots inside to drop undeads and bait him into eating them while you dish out damage.

Earthen Peak

  • Once in, there isn't any required loot. So continue across the bridge minding the ranged enemies to parallel bridge. At the end, you'll find a summon sign for Devotee Scarlet. Head up and you will see a wind mill and a fog gate with a bonfire. Light the windmill on fire to drain all poison.
  • If you didn't talk to Lucatiel before the Covetous Demon due to the poison, the poison is now drained thus making it much safer to traverse.
  • Now head up the stairs and head out the door way. You can summon Bashful Ray and break the wooden fence and head left to find Laddersmith Gilligan. Pay him 2,000 souls then exhaust his dialogue to move him in Majula (Gathering of Exiles). He also teaches you 'Prostration' gesture for Gesture Maestro.
  • Go back into the doorway and up the ladder. Take the narrow path and up the stairs. You can go up stairs and get the bonfire behind the illusory doors or go ahead and fight the boss. Jester Thomas summon sign is near the stairs.

Iron Keep - Part 1

In Iron Keep, you'll notice quite a bit of lava. So be prepared for fire defenses should you need them.

  • Go straight across the bridge and open the doors. You will be ambushed by some invaders. To the right is Magerold of Lanafir who leads the Dragon Covenant, but you cannot access it.
  • In the main room, you'll notice some loot under a flaming bull head. You can no longer take it without dying, but you do need it later on so place a mental note here. It's the Iron Key.
  • Head into the next room and out the door. You should be able to see a bridge in mid air and a lever down straight ahead. Pull the lever in order to lower one side of the bridge and cross the bridge.
  • If you have not talked to Lucatiel in Black Gulch, this guide hasn't been there yet, then chances are you won't have a summon sign for her at the end of the bridge. If you need to summon her here, then skip to the Black Gulch section then return here.
  • Smelter demon has some pretty strong attacks, but has no real health of its own. The only note is that you cannot drag out this fight and his fire aura does do damage.

Belfry Sol

You're going to need a Pharros Lockstone in order to access Belfry Sol. From the Ironheath Hall bonfire, head into the door way and across the bridge. Head into the room to the left and use the Pharros Lockstone to reveal a ladder that leads you to the Belfry Sol bonfire.

  • Head up the ladder and should you skip Belfry Luna, you can join the Bell Keepers here and get the 'Clangorous Covenant' achievement.
  • Overall a very short area, but go in make sure to pull the lever near the towers to ring the bell and lift the gate.
  • At the end of the area, you'll find a chest with the Immolation pyromancy.

Iron Keep - Part 2

You can continue in Iron Keep right after Belfry Sol, or you can start from Ironheath Hall bonfire.

  • The key thing to note here is the Chaos Storm pyromancy. In the second room with the lever that lowers and raises the platforms, you will notice a chest in the back left. To access this, you'll need to combine the Smelter Demon armor purchasable from Maughlin the Armorer in Majula, the urns of water at the very top, and either flash sweat pyromancy or small orange blurrs. Do the urns last and make sure to clear out the mobs so you have a clear path. Once that's all done, roll through the urns then drop down twice to the lava path and then run towards the chest. Heal when necessary.
  • Once you get that, proceed in the area until you reach the fire-breathing bull mechanisms. There is a ladder to the left in the back that leads to a phantom and another ladder. Climb that for a bonfire and then pull the lever to disable the fire.
  • Manhunter O'harrah's summoning sign is at the bottom of the ladders. Head into the next area and you'll be at the Old Iron King.
  • Chances are, your summon is probably going to get wrecked by the Old Iron King, or he gets knocked off so you're better off learning his attack pattern as they're easy to dodge.
  • After the fight, head down and light the primal bonfire.

Iron Keep Bonfire - Light the primal bonfire in the Iron Keep.

2 down, 2 to go.

Walkthrough - Black Gulch Primal Bonfire [3/4]

The Pit

You will have to revisit this area later on as there are some important items in here once you've retrieved the Forgotten Key.

  • It's probably important that you have Laddersmith Gilligan in Majula so you can buy ladders that makes going down much easier. He sells three ladders: 500 souls, 3,500 souls, and 12,000 souls.
  • You'll also want the Silvercat Ring so you can drop down without losing too much health. You can also unequip armor/weapons to lower damages.
  • To skip Grave of Saints, go down the 12,000 soul ladder and then drop down until you find the doorway.
  • You need Grave of Saints for two reasons, so head down the 3,500 soul ladder or the 500 soul ladder. Or no ladder if you can survive the fall. The first doorway you see will lead to Grave of Saints.

Grave of Saints

  • Once you step foot in here, you're fair game to be summoned into a world hosted by a member of the Rat King covenant so be careful.
  • The only unique loot is the Whisper of Despair hex. Once you get to the bridges, use a Pharros Lockstone on the spot where a bridge could drop down at. Head across the bridge, and up the stairs will be the hex spell on a body.
  • Head to the end of the level with the bonfire. Large AoE attacks are extremely useful and you do need this boss soul to trade for Toxic Mist with Straid.
  • After fighting the Royal Rat Vanguard, enter the next area and you should see the Rat King on some bones. Talk to him for the Rat King Covenant and the 'Gnawing Covenant' achievement.

The Gutter

  • Following the Grave of Saints and dropping down a ton, you'll end up on a bridge with a Crystal Lizard. Under you are explosive mummies and you can see the Great Heal miracle on the ground (1 of 2 locations).
  • Once down, you can go through the tunnels and descend some ladders. At the bottom will be a chest containing a Token of Spite required for joining the Brotherhood of Blood in the Undead Purgatory.
  • Upon entering the Gutter, you'll be in a near pitch black area so you may want to bring a torch with you to light up all the scones.
  • Once you reach the second bonfire, go back to the area with all the ladders. Go down the ladder with the pots blocking it. Dropping down will lead you to some pots and then a chest with the Great Club. Drop down some more for the Dark Fog hex.
  • From there, climb down. You'll notice some spiky pots. Do not attack them as they're filled with corrosive acid. Break them from afar with iron arrows, or urns. Drop down and loot the Fragrant Branch of Yore. Head through the fog gate.

Black Gulch

  • To the left is the first bonfire. Continue down the path. All these statues you see, they all shoot poison so you will have to break a majority of them. At the bottom of the slope before you even encounter the first poison pool, you can drop down off the cliff and onto a platform leading to a tunnel.
  • Inside the tunnel will be Lucatiel provided you kept up with her side mission til now. Exhaust her dialogue to move her to her final location in Aldia's Keep as well as make her available to summon later on in this level.
  • Go up and drop down. Head to your right and into the cave for Great Magic Weapon sorcery in the chest.
  • Go back out and down. You can summon both Bashful Ray and Manhunter O'harrah near the pots and in between the razorbacks. The corpse near the first razorback will have the Scraps of Life hex.
  • After the second razorback, you can actually drop down once more. The first drop will lead you to a stone door that requires the Forgotten Key and has Darkgiver Grandahl behind it for the Pilgrims of Dark.
  • From the spot you landed, drop down once more into a cave. This cave will lead to two Forgotten Giants. Kill them for a Soul of the Giant as well as the Forgotten Key.
  • Take the cage elevator back up and you'll be in the wider lower part of the level. You will also be invaded by a pair of woodlands. Don't forget to revisit the locked door to talk to Darkgiver Grandahl and get your second condition to join the Pilgrims of Dark.
  • Head straight to the edge and you'll notice a cave with a small ledge path you can walk on. Use a Fragrant Branch of Yore and proceed to the bonfire. Lucatiel's summoning sign will also be next to the bonfire.
  • Proceed to fight The Rotten behind the giant fog gate. Lucatiel has a high chance of dying here due to both the Rotten's potent attack and the lava pits so you'll want to dish out damage fast or summon additional NPCs/players to help.
  • After that, there is a fairly well hidden cave that leads to a chest. Then the primal bonfire afterwards.
  • There is also a portal that leads to the first DLC: Crown of the Sunken King. This will be mentioned later on.

Gulch Bonfire - Light the primal bonfire in the Black Gulch.

3 down, 1 to go.

Walkthrough - Brightstone Cove Tseldora Primal Bonfire [4/4]

Shaded Woods

You should buy the Ring of Whispers from Sweet Shalquoir. From Majula, there is a woody door that leads to a building. Take that path.

  • Outside of the building will be Benhart of Jugo, exhaust his dialogue.
  • Head inside and use a Fragrant Branch of Yore on Rosabeth of Melfia.
  • After she's back to normal, she will request clothing. Anything works and you only need one. After that, exhaust her dialogue then go back to Majula to prevent killing her in the following encounter. (Gathering of Exiles)

Change of Clothes - Give Rosabeth of Melfia something to wear

  • Once you make it back, talk to Benhart again who will give the 'Joy' gesture for Gesture Maestro. Exhaust his dialogue to progress his sidequest.
  • Follow the path to the next bonfire with three split paths. Take the foggy path.
  • In the fog, follow the left wall until you reach a ton of broken rubble on the ground. On top of the rubble you should see some red cloth. It is Vengarl's head.

Reflections on Disembodiment - Inherit equipment from the head of Vengarl.

  • Exhaust his dialogue to receive his helmet and the achievement.
  • Talk to him again and learn his 'Decapitate' gesture. How ironic.
  • After that, again follow the left wall and make a mental note of the ground. Should you get lost, you want to be going up hill. If you went the right way, you should be seeing the fog dissipate.
  • In the Shaded Ruins, you will find a bonfire. There is a petrified Lion mage near by who holds the Fang Key required to save Ornifex that's at the bottom of the bigger broken wooden pit.
  • However, you want to head left into the building with the cursed pots and the ghost warrior. Go passed them and you should arrive at a sand pit. Equip the Ring of Whispers and talk to the giant manscorpion named Tark. Once you clear the area boss for Shaded Woods, you pickup the 'Warm-up' gesture from him. This also lets you summon Tark. Either walk back or go forward if you have enough Fragrant Branch of Yore.
  • Head back to the main area and go straight ahead with the barrels. Break the barrels down and open the chest for the Repair sorcery. This is its only occurrence.
  • If you want to access Weaponsmith Ornifex, walk over the wooden boards and open the door.
  • Head over to the buildings, walk passed the building and look for some planks on the ground. Walk over them to drop down to Darkgiver Grandahl. This is his second position.
  • Head up the hill to the fog gate. Tark's summoning sign will be here as well.
  • For the most part, Scorpioness Najka is easy especially while using Tark as bait.

Door of Pharros

In Scholar of the First Sin, this area is no longer required as the door above Gavlan's final spot is now automatically opened. However, you still need the Royal Rat Authority's boss soul.

  • After climbing up the ladder, the corpse ahead has the Twisted Barricade hex.
  • Once you reach the second bonfire, you'll be next to the boss arena. The boss is fairly difficulty depending your build. It's strong against casters but weak against melee builds. Just take out the smaller rats as soon as possible then concentrate of the giant rat.

Brightstone Cove Tseldora

  • The most important part of this area is to simply summon Benhart of Jugo whose summoning sign is in one of the bigger tents.
  • You'll just need to take Benhart all the way to Prowling Magus & Congregation which is an extremely easy fight.
  • After the boss area, walk out the doorway. To your right is a bonfire. To your left up the ladder is Cromwell the Pardoner who you may need for specific miracles or hexes.
  • You can skip most of the level by rolling down the rock platforms to reach the sand.
  • Continue through the door and through the next sandy area. Head straight up and into the building. The only note here is the door on the right has the Great Fireball pyromancy opened by the Brightstone Key dropped after the next boss.
  • Manhunter O'harrah's summoning sign is on the left side of this room.
  • Head through the gate and up the ladder then drop down onto the webs. There are tons of spiders around this area. At the bottom there is a summoning sign for Ashen Knight Boyd behind a pillar.
  • Only note about Duke's Dear Freja is that you can only attack one of her two faces. Also after the boss fight, be sure to examine the red glowing cloud near the ledge to embrace the Great Soul.
  • Next room you can kill the Duke for a Fragrant Branch of Yore and the Brightstone Key.
  • Continue and light the primal bonfire.

Brightstone Bonfire - Light the primal bonfire in Brightstone Cove Tseldora.

4/4 Done. Shrine of Winter activated.

Walkthrough - Ashen Mist Heart

Drangleic Castle

From the Shaded Ruins crossroad bonfire, take the path that's opposite of the fog. It'll lead you to the Shrine of Winter. Simply go forward and you'll end up at Drangleic Castle.

  • At the gates, you need to kill enemies near the two statues to sacrifice their souls to animate the statues. To the far right of the gate is the Great Combustion pyromancy in a chest.
  • Once inside, you will find Chancellor Wellager midway up the stairs. Exhaust his dialogue and learn the 'This One's Me' gesture for Gesture Maestro.
  • In the King's Gate bonfire room, you'll notice tons of stone statues and 6 doors. The only two doors you need to worry about are the farthest door on the left and the closest door on the right.
  • Farthest door on the left leads to the third and final location of Pilgrims of Dark. He should allow you to join now and obtain the 'Abysmal Covenant' achievement. There's also a bonfire down here.
  • Behind the door closest on the right, allows you to progress the area. Inside the room you will find the Frozen Flower which is required to access the Ivory King DLC.
  • Continue through the level until you reach the throne room with Nashandra. Exhaust her dialogue and proceed to the boss room with the Twin Dragonriders. Easy fight.
  • After the Twin Dragonriders, you'll be at Central Drangleic and you should see Benhart of Jugo sitting at the wall. Exhaust his dialogue to progress his sidequest.
  • Go up the ladder and proceed through the door with the statues inside. The statues were removed because it was too hard apparently, so go through the next door and lure one of the headless manikin opponents into the previous room and kill him off near the statue to activate the elevator.
  • Soul Greatsword sorcery located inside the chest. Unique spawn.
  • Proceed to the next area with the foyer. One of the chests on the balconies is a mimic, the other is the Firestorm pyromancy; not unique.
  • Once the elevator is activated, return to the Central Drangleic bonfire and the elevator should have gone down. Take it up. inside you'll find the Key to King's Passage and the Strong Magic Shield sorcery in the chests.
  • Go back down and go through King's Passage. Benhart's summoning sign is on the left right before the boss gate. As for the Looking Glass Knight, his shield repels all projectile attacks and can also summon an npc or player to help him.

Looking Glass Knight - Defeat Looking Glass Knight

  • After the fight, they merged the two chests into one. Open the remaining chest to receive Soul Bolt sorcery and then head down the elevator. Unique spawn.

Shrine of Amana

  • After the second bonfire, you'll encounter an Ogre. Behind the Ogre is a chest containing Sunlight Blade. This is not unique, sold by Straid after the Undead Crypt.
  • After the third hut, inside the water is Fire Tempest pyromancy. While this isn't a unique spawn, it is by far the easiest method to obtain it. There is a chest you have to navigate to that's after the hut and towards the right.

  • After the third bonfire and the cave with the corrosive mists, you'll encounter a circular arena with pillars. You will find the Homing Crystal Soulmass sorcery on a corpse near a broken pillar.
  • Continue on until you reach the boss.

Undead Crypt

  • Advance until you see someone asking you to not produce light, and do not produce light. Walk in and head to your right to find Grave Warden Agdayne. Exhausting his dialogue gives access to his shop, the 'Have Mercy' gesture, and his summon sign later on. His rarest spell is the Warmth pyromancy followed by the Soul Spear sorcery.
  • Continue in the level until you reach the second bonfire. Destroy the grave looking statues to prevent pyromancers from spawning.
  • After the hallway with the two greatshield enemies, you'll drop down into a trap. The path you want to go has a line down the middle of the path. There are illusory walls with a Pharros contraption, use it to find the Pharros door with the Great Lightning Spear miracle inside; not unique.
  • Continue on and pull the lever to unlock the shortcut. Proceed to the boss gate.
  • Grave Warden Agdayne's summoning sign is located to the left before the stairs to the boss gate.
  • After the boss fight, you can actually still fight King Vendrick and he still is weak during the first encounter. However, you need to deal bleed damage or use corrosive acids to trigger the boss fight; otherwise, he ignores you. Pick up the King's Ring on the corpse.

King's Ring - Acquire the King's Ring
This will give you the ability to open all King's Gate.

Aldia's Keep

You'll have to go through the King's Gate in Shaded Woods at the fork bonfire, opposite path of the fog path.

  • Lucatiel's ending is here. MAKE SURE NOT TO TALK TO HER UNLESS YOU'VE COMPLETED HER SIDE QUEST. If she is here, then you've completed the dialogue portion of the side quest. However, in order to inherit her equips, you must have summoned her at least 3 threes with her surviving each encounter. See 'Lucatiel' section for more details.
  • Enter Aldia's Keep and the dragon will not automatically hostile. In Scholar of the First Sin, he will activate upon lighting up all four scones throughout the area and defeating each red phantom that spawns as a result. The dragon also holds Aldia's Key now as well. Not required.
  • Quick note: Do not pull the lever under the staircase.
  • If you go straight and to the right, you will find Royal Sorcerer Navlaan. If you are human, he tells you to go away. If you are hollowed, he will ask you to kill various NPCs in his stead. This is required, see the Clean-up section of the walkthrough. Recommended to do later in the game.
  • On the top floor on the right, a chest contains the Great Magic Barrier miracle. Not a unique spawn. Sold by Chancellor Wellager.
  • Proceed to the next area with the gates. On the left you will find a door. Enter and go down. A bonfire is hidden midway down the stairs on the left. Inside the corrosive pit, you will find the Soul Geyser sorcery. After dispatching the dogs inside, unequip your equips and loot. This is a unique spawn.
  • Continue on the level. There are a few ambushing ogres through walls so be careful. The doors on the right are accessed with Aldia's Key.
  • There are no summons for the Guardian Dragon. His attacks are simple, dodge his fire and attack when he's down.

Dragon Aerie/Dragon Shrine

  • Speak with Emerald Herald to receive the Aged Feather.
  • Scholar of the First Sin already has the ladder knocked down at its only bonfire and you are free to skip this area by going up the ladder and crossing the slide to the end and enter Dragon Shrine after crossing the bridge
  • Once you head up, pass the first Old Knight and at the second Old Knight, take the path to the left and go up stairs. Cross the bridge towards the tower and then drop down on the side. You'll know you took the right path if Dragonfang Villard invades you. Head up the spiral staircase and you can loot the Petrified Egg. Return to Magerold of Lanafir in Iron Keep to join the Dragon Remnants covenant.
  • Drop down on the ledge and look to your right for the Crystal Magic Weapon sorcery in a chest.
  • Proceed to the end of the area and talk to the Ancient Dragon for the Ashen Mist Heart.

Ancient Dragon - Acquire Ashen Mist Heart

Walkthrough - Finale

Now that you have the Ashen Mist Heart, we're going to take out Vendrick before reaching the end of the game.

Black Gulch Revisited

  • This area depends if you've already taken out the Elite Giants at the bottom of Black Gulch who holds both Forgotten Key and Soul of a Giant.
  • If you have, ignore this portion.
  • If you haven't make your way from the second bonfire in Black Gulch and drop down. Drop down again into a tunnel and head through to find two Elite Giants. Dispatch of them for the Forgotten Key and the first Soul of a Giant.
  • You can go in a loop and open the door with the forgotten key if you'd like to talk to Darkgiver Grandahl for Pilgrims of Dark covenant.

Memory of Orro

  • The first memory we're visiting is the area where you should have fought the Pursuer boss with the bird's nest.
  • Speak to Benhart of Jugo here and exhaust his dialogue.
  • Enter the memory of the giant nearby to enter Memory of Orro.
  • Once inside, you'll find Benhart of Jugo sitting on the ground before the stairs. This is his final location, you can come by later when you've gained your third summon if you haven't already. Exhausting his dialogue enables you to summon him for Memory of Jeigh.
  • There are no items related to achievements in here so you can run to the end and pick-up the Soul of a Giant from the Giant's Corpse.

Memory of Jeigh

  • It's preferred to do Memory of Jeigh before doing Memory of Vammar so you do not have to revisit Memory of Vammar for Captain Drummond's inheritance.
  • Head to the Cardinal Tower Bonfire and go down the ladder. Cross the bridge, open the door with the Soldier's Key then open the King's Gate with the King's Ring.
  • You can exclusively summon Benhart of Jugo or Captain Drummond provided you exhausted their dialogues in their respective locations inside memories. For achievement purposes, we'd prefer Benhart.
  • The entire level is just a bridge, you can run across the bridge and wait until the head starts rolling as it'll do immense damage to Benhart as well as the bombardments. Rush across to the end to encounter the Giant Lord. While the Giant Lord is easy, you are on a time limit and Benhart could've sustained immense damage early on so dispatch quickly. He'll drop the Soul of a Giant.

Memory of Vammar

  • The giant is where you first encountered Pate but on the otherside of the wall, not inside the trap.
  • Once in before you encounter some closed doors, Captain Drummond is on the ground. Exhaust his dialogue and learn the 'Hurrah' gesture, the final gesture for 'Gesture Maestro'. If you also followed this guide, then you will also receive 'Holder of the Fort'.

Holder of the Fort - Inherit Captain Drummond's equipment

The only requirement is to have defeated the Giant Lord, so if you followed this guide you'll get it. If not, revisit Drummond after you've done so.
Gesture Maestro - Learn all gesture

If you missed a gesture, you can visit the Gesture Maestro section to compare which one you missed as well as figure out how you obtain it.

  • There is also nothing required here so you can get to the end to examine the Giant's corpse to obtain the Soul of a Giant.

Ancient Dragon

  • If you revisit the boss room where you fought The Duke's Dear Freja, you can enter the petrified dragon's memory and obtain the Ancient Dragon's Soul which aptly describes the Ancient Dragon in Dragon Shrine.
  • If you go to Dragon Shrine and kill the Ancient Dragon, he drops the fifth and final Soul of a Giant. You do not need it, but you can.

King Vendrick

  • The whole purpose of collecting all those Soul of a Giant was to lower Vendrick's defenses. Vendrick's default defense is 32x and each Soul of a Giant will decrease it by a multiple of 2. So one Soul of a Giant lowers it to 16x, another to 8x, then 4x, then 2x, then finally to 1x.
  • Vendrick is fairly easy, just hug the leg opposite of his wielding hand.
  • First moveset is when he swings vertically down. If the second swing comes in succession, he will not swing horizontally afterwards. If there is a pause between the two vertical swings, then he will swing vertically.
  • Second moveset is when he starts with a horizontal swing. If he pauses too long, he will not swing again.
  • Do not stand too far behind him, try to stand to his side that he's always rotating towards you until you bait him to attack. If you do, he'll jump backwards.

Vendrick - Defeat Vendrick

Throne of Want

  • Now that Vendrick is gone, we can proceed to the finale. Head to King's Gate bonfire in Drangleic Castle. Open the King's Gate and head to the end.
  • You will be able to summon Benhart here if you need him for his sidequest.
  • Depending which attempt this is, you will have 3 boss fights in succession with 4 bosses.
  • First fight is against the Throne Defender and Throne Watcher. The only thing I'll note here is that you'll have to kill them in succession; otherwise, the other will get back up. Should you have Benhart summoned, he will disappear after this.
  • Against Nashandra, swing at the curse mist to destroy them, otherwise easy fight.
  • Against Aldia, just be careful of where he warps, it'll glow red with fire. Attack him when he's not engulfed in flames as his defenses are lowered then.

The Heir - See the Ending

It'll unlock once you complete the credits.

Walkthrough - DLC

The sole purpose of attempting the DLC in terms of achievements is to obtain the additional spells now required for Mastery.

Crown of the Sunken King

To enter the Sunken King DLC, you will need the Dragon Talon key item. Buy Laddersmith Gilligan's 12,000 soul ladder and climb down that ladder then up the metal ladder. Open the door and inside one of the chest will be the Dragon Talon. DLC entrance is after Black Gulch primal bonfire.

  • Before you reach the second bonfire where you lift a ton of lifts at range, you will notice some statues with red eyes. Break them then shoot at the lift contraption behind it. You'll be able to cross into the cave with a tree that repairs equips for free. A corpse nearby will contain the Promised Walk of Peace hex.
  • Before the bridge where the dragon crosses and burns the two enemies, instead of crossing the bridge, go straight on the ledge behind the pots to find the Focus Souls sorcery.
  • Inside Dragon Sanctum, you'll drop down to an area with spikes and a wheel contraption. You will need iron arrows as the switch is behind the wheel so you have to reposition yourself three times to hit the switch. Inside the contraption is the Denial miracle.
  • After you've obtained the Eternal Sanctum Key, go back to the beginning of Dragon Sanctum and open the door. Go up the ladder and cross the bridge and head to the final bonfire of Shulva. Activate the elevator and go down. On the way down or up, you can get off midway where there are chests. Inside the chest will be the Dark Greatsword hex. You can go around if you get off on the wrong side.

Crown of the Old Iron King

Note: In order to fight Sir Alonne, you will need the Ashen Mist Heart to enter the memory.
To enter the Old Iron King DLC, you need the Heavy Iron Key. First off you need the Iron Key which is the early loot under the fire-breathing bull statue in the first area of Iron Keep. From there, go to where you fought the Last Giant and you can now open the door. inside head straight ahead to the lizard near the gap. The corpse holds the Heavy Iron Key. DLC entrance is after the Iron Keep primal bonfire.

  • After ascending the stairs, you'll find 6 smelter wedges on a body. Now this is a warning: I do not know how Dark Souls II handles drops, but they tend to disappear if you don't loot an item. If the Souls the Ashen Idol drops are drops instead of corpse loot, then that means dying twice would make it disappear. So clear the area before looting to be safe.
  • Cross the chain link and light the first bonfire. You will meet your first Ashen Idol. It's recommended that you do not destroy this Ashen Idol just yet.
  • Continue in the level and you'll enter a corridor with the second Ashen Idol. You may destroy this one. This is your 1st soul.
  • After dropping down a few ladders, you'll enter a room with an Iron Warrior as well as some Ashen Warriors with an Ashen Idol in the back. Drop down head to your right into a separate room to find the 'Dance of Fire' pyromancy. You may destroy this Ashen Idol. This is your 2nd soul.
  • Proceed in the level where you end up outside again. You will see a tower to the left with a set of stairs leading down after going down a ladder. The stairs leads to an Ashen Idol but leave it for later.
  • Prior to getting the scepter, you'll climb down a ladder and be in a room with a bunch of doors. Behind one of the doors is the Recollection hex on a corpse. You will be invaded as you go down the ladder.
  • Head through the doorway to the Foyer bonfire and proceed until you get the Scepter to activate the elevators. Now you can head to the boss and use the 4 remaining Smelter wedges you have on the 4 Ashen Idols surrounding the boss. If you don't disable them, they will heal the Fume Knight. This is the 3rd to 6th soul.
  • You can summon two NPCs for the Fume Knight. After you defeat him, he will give you the 12th piece of the Soul of Nadalia. This would be your 7th soul.
  • First off you'll need extra Smelter Wedges. From the Foyer bonfire, head up the lift and take the right. You'll be led into a curved hallway with fire breathing bull heads. Run through it and go up stairs. At the end of the hall is a chest with 4 smelter wedges.
  • From the Foyer Bonfire, the door near the Scepter placement has an Ashen Idol inside. Go straight in and to your left. Then the room on the right has the Fire Snake pyromancy. This is your 8th soul.
  • From the Foyer Bonfire, you'll need to go down the lift and you'll find an ash field with three iron warriors. You'll find the Tower Key which you'll need to fight Sir Alonne.
  • From the Foyer Bonfire, go up the lift once, get off and head left and take that lift up. There will be an Ashen Idol immediately in front of you as you get invaded by Prowlers. This is your 9th soul.
  • Continuing the path from the previous point, you'll find an armor glowing in red (only if you have the crown after the Fume Knight) and a bonfire. Examine the armor to fight Sir Alonne to obtain the 11th and final Smelter Wedge.
  • Revisit the first bonfire and destroy the Ashen Idol. This is your 10th soul.
  • From the second bonfire, head forward and the missing gap can be crossed with the elevator now. Inside the doorway will be an Iron Warrior and the Ashen idol behind the 3rd door from the left. This is your 11th soul.
  • From the Foyer bonfire, head backwards and go down the stairs and across the chain link. There is an Ashen Idol near the bottom of the tower. This is your 12th soul and final soul.
  • Upon having the 12th soul, you receive the true soul and can trade with Straid for Outcry for 45,000 souls.

Crown of the Ivory King

In order to enter the Ivory King DLC, you need the Frozen Flower. Should you not have it already by following the guide, it's in Drangleic Castle after the King's Gate bonfire. It's behind the first gate on the right on a corpse. DLC entrance is at Shrine of Winter.

  • Mental Note: Once you've entered the first building, go downstairs and there is a doorway to the right. The passage is blocked by a elevator with coffins. Soul Flash is in the chest on the other side.
  • After the bonfire where you drop down, you'll head up the stairs and into the next area. You can actually go towards the upper snow area which leads back to the fountain area. Take the snow ledge right and it'll lead you back to the area you were just except on top with a corpse loot. This is the Dark Dance hex.
  • Continue in the level until you have to pull a lever to open a gate. One of these gateways has no door and you can go in and pull a lever thus raising the elevator with coffins you saw earlier.
  • Once you're on the front balcony where you can see the first bonfire, go to the tower that's closest to the beginning bridge. If you look up, you can see a doorway. There is an invisible ladder that you can use that leads to the Splintering Lightning Spear miracle. It becomes visible if you have the Eye of the Priestess.
  • Return to the first bonfire and run to the first bonfire and get the Soul Flash sorcery and thus completing your DLC journey for spells.

Walkthrough - Clean-Up

Selfless Giver -
Max-out devotion to covenant.

You only need to max one covenant for Selfless Giver, but there are two covenants that you must max out to get 100% in Dark Souls which are the Pilgrims of Dark covenant and the Heirs of the Sun. The easiest covenant to complete is Way of the Blue, but it's not required overall for 100% achievements.

Heirs of the Sun

- You need 30 sunlight medals in order to max out the Heirs of the Sun as well as pick up the Sunlight Spear miracle. Unique occurence.
- Sunlight medals can be obtained by defeating bosses either as a member of the Heirs of the Sun or by summoning a player who is a member of the Heirs of the Sun.
- Sunlight medals are dropped by Falconer Knights located in Things Betwixt (NG+) as well as the Mounted Overseer in Harvest Valley. (The guys who launch dark magic balls at you).

Pilgrims of the Dark

- You have to complete Pilgrims of the Dark in order to obtain the Climax hex as it is a unique occurrence in the game.
- To max out the covenant, you have to complete all 3 Abyss as well as the Darklurker boss. The first attempt at an abyss is free; every subsequent attempt costs a human effigy.
- To join, you must have spoken to Grandahl at all 3 locations first.
- Location 1: Behind Forgotten Door in Black Gulch
From the second bonfire, head backwards to the razorbacks and drop down off the cliff onto a ledge. Go in and talk to Darkgiver Grandahl. Join if necessary. Enter the abyss, light the torch, defeat all enemies and drop into the abyss.
- Location 2: In a pit at the end of Shaded Woods
From the Shaded Ruins bonfire, you can run passed all the ghosts without aggroing them so just run straight up the pit and turn right until you get to the bottom of the hill leading to Najka. Head straight and there is a wooden plank straight ahead. Walking on it breaks and you'll fall right next to Darkgiver Grandahl. Complete the Abyss.
- Location 3: Drangleic Castle third bonfire
From the King's Gate bonfire in Drangleic Castle, the far left soul door in the room with statues has a Ruin Sentinel and a fragile flooring where you can drop down to the third bonfire and Darkgiver Grandahl. Complete the Abyss.
- Darklurker will appear right after you complete the third abyss and he is a boss fight. If you fail to defeat him, you have to go through an entire abyss and then fight him again. Personally, I found the Abyss in Shaded Woods to be the easiest for me.
- After you've defeated Darklurker, speak to Darkgiver Grandahl and he'll give you Resonant Soul, Great Resonant Soul, and Climax hexes in their respective covenant rank of 1, 2, 3.

Curious Map - Light all the flames on the map in Majula.

You should already have Cale relocated to Majula and at this point in the walkthrough, you've already beat the game and thus speaking to Cale should get his helmet and the achievement.

Supreme Weapon - Reinforce a weapon to its limits.

All you need to do is get a regular type weapon to +10. You can infuse the weapon if you like as it plays no part in influence the amount of materials you need. If a weapon requires twinkling titanite, then you'll have to find a different item to use.

Garrolous Miser - Inherit Laddersmith Gilligan's equipment

If you haven't gotten this, you can head to Majula and speak with Gilligan next to the pit. Purchase his 12,000 soul ladder then exhaust his dialogue to receive the Melu Scimitar and this achievement.

Walkthrough - Spells

Shop Spells

I essentially pointed out all spell locations you could get for free while you progressed through the stages, but now we need to cover the rest and some that required revisiting. We'll go over the purchases first.

Licia of Lindelt
  • Heal for 1500 souls
  • Med Heal for 3000 souls
  • Great Heal Excerpt for 4500 souls
  • Replenishment for 3000 souls
  • Resplendent Life for 4500 souls
  • Caressing Prayer for 2000 souls
  • Force for 1800 souls
  • Lightning Spear for 6000 souls
  • Homeward for 2400 souls
  • Guidance for 3700 souls
Carhillion of the Fold
  • Soul Arrow for 1500 souls
  • Great Soul Arrow for 3000 souls
  • Heavy Soul Arrow for 2000 souls
  • Great Heavy Soul Arrow for 4500 souls
  • Shockwave for 1800 souls
  • Soul Spear Barrage for 2600 souls
  • Magic Weapon for 2000 souls
  • Yearn for 3000 souls
Rosabeth of Melfia
  • Fireball for 1200 souls
  • Fire Orb for 3400 souls
  • Combustion for 1500 souls
  • Poison Mist for 3400 souls
  • Flash Sweat for 2300 souls
  • Iron Flesh for 3500 souls
Blue Sentinel Targray
  • Emit Force for 4200 souls
  • Heavenly Thunder for 3300 souls
Stone Trader Chloanne
  • Soul Appease for 8800 souls
  • Dead Again for 4000 souls
Straid of Olaphis
  • Homing Soul Arrow for 6500 souls
  • Strong Magic Shield for 6300 souls
  • Cast Light for 3000 souls
  • Unveil for 2200 souls
  • Sunlight Blade (after Undead Crypt) for 12,400 souls
  • Great Lightning Spear (after Undead Crypt) for 13,000 souls
  • Dark Orb for 600 souls
  • Dark Hail for 1500 souls
  • Dark Fog for 5200 souls
  • Affinity for 11,500 souls
Titchy Gren
  • Firestorm for 4500 souls
  • Great Combustion for 4800 souls
  • Fire Whip for 3800 souls
Magerold of Lanafir
  • Fall Control for 4800 souls
  • Dark Hail for 1500 souls
  • Dark Storm for 4700 souls
Cromwell the Pardoner
  • Scraps of Life for 2200 souls
  • Great Heal for 8000 souls
  • Emit Force for 4200 souls
  • Heavenly Thunder for 3300 souls
  • Perseverance for 3500 souls
Felken the Outcast
  • Magic Barrier for 2700 souls
  • Dark Orb for 600 souls
  • Dark Weapon for 2700 souls
  • Resonant Soul for 1100 souls
  • Great Resonant Soul for 3400 souls
  • Resonant Flesh for 3400 souls
  • Resonant Weapon for 4000 souls
Weaponsmith Ornifex
  • Homing Soul Arrow for 6500 souls
  • Homing Soulmass for 6000 souls
  • Fall Control for 4800 souls
Chancellor Wellager
  • Great Magic Barrier for 9300 souls
  • Wrath of the Gods for 8200 souls (NG++)
  • Bountiful Sunlight for 11,000 souls (NG++)
  • Great Chaos Fireball (NG++)
Grave Warden Agdayne
  • Soul Spear for 12,000 souls
  • Soul Vortex for 10,400 souls
  • Soul Appease for 8,800 souls
  • Warmth for 5,200 souls
Darkgiver Grandahl
  • Cast Light for 3000 souls
  • Dark Orb for 600 souls
  • Dark Hail for 1500 souls
  • Darkstorm for 4700 souls
  • Profound Still for 13,000 souls
Royal Sorcerer Navlaan
  • Remember to be hollowed when you talk to him.
  • Great Magic Weapon for 6000 souls
  • Strong Magic Shield for 6300 souls

Boss Soul Trading

List excludes NG+ souls and DLC souls. Those are in their respective sections.

  • Toxic Mist: Royal Rat Vanguard Soul (Grave of Saints)
  • Acid Surge: Royal Rat Authority Soul (Door of Pharros)
  • Sacred Oath: Soul of Velstadt (Undead Crypt)
  • Soul Shower: Scorpioness Najka Soul (Shaded Woods)
  • Heavy Homing Soul Arrow: Ruin Sentinel Soul (Lost Bastille)
  • Lifedrain Patch: Darklurker Soul (Pilgrims of Dark)
  • Repel: Giant Lord Soul (Memory of Jeigh)

Other Spells

  • Head to Aldia's Keep as a hollow and speak with Royal Sorcerer Navlaan under the staircase who will ask you to assassinate specific NPCs in his stead proving so by showing specific items. This guide will tell you how to do so without killing anyone.
    1. Buy the Ladder Miniature from Gilligan's shop; receive Dispelling Ring
    2. Complete Curious Map for Cale's Helmet; receive Simpleton's Spice
    3. With 20 faith and intelligence, speak with Felken for Sunset Staff; receive Forbidden Sun pyromancy
    4. You already have the Aged Feather; receive Unleash Magic sorcery
  • Revisit the Pit in Majula, climb down ladder closest to Sweet Shalquoir. Climb up the ladder next to it and open the door with the Forgotten Key. Inside you will find Great Lightning Spear miracle.
  • After buying all the miracles you need from Licia of Lindelt, invade her using the Cracked Eye Orb. Once you defeat her you will receive Soothing Sunlight miracle.
  • As a member of the Bell Keeper, you'll have to get to Rank 2 for Hidden Weapon sorcery which consists of defeating 30 red phantoms or hosts. You can do it online, or offline. For offline go to Belfry Sol and go up the ladder. If you go to the tower, at the bottom of the first tower there's a chance of a Mad Warrior spawning. Aged Feather or Homeward Bone recommended to reset spawns. Memory trick no longer works so you have to check every time. Talk to the Dwarf to see if you ranked up.

Walkthrough - NG+ and NG++

Before we begin, I'll quickly cover which key items are reset or not reset upon entering NG+ and further.

  • Fragrant Branch of Yore will be removed from inventory.
  • All keys will be removed from inventory.
  • Aged Feather will not be removed from inventory.
  • Estus Flask upgrades will not be removed.
  • Soapstones will not be removed.
  • King's Ring will be removed from inventory.
  • Ashen Mist Heart will be removed from inventory.

NG+

To enter NG+ and further, you must return to the Far Fire bonfire in Majula. Rest at the bonfire and select to begin a new journey to Drangleic.

  • Defeat Last Giant
  • Defeat Pursuer at Forest of Fallen Giants
  • Defeat Ruin Sentinels accessed through bird's nest at Lost Bastille (requires Branch) or skip with Pharros Lockstone/Antiquated Key
  • Defeat The Lost Sinner [1/4] (loot Branch of Yore from chest afterwards)
  • Defeat Dragonrider at Heide's Tower of Flame and move Licia of Lindelt to Majula
  • Defeat Skeleton Lords in Huntsman's Copse
  • Defeat Covetous Demon in Harvest Valley/Earthen Peak
  • Defeat Mytha, the Baneful Queen in Earthen Peak and move Laddersmith Gilligan to Majula.
  • Buy Gilligan's 12,000 soul ladder, climb down and roll down to the Gutter and move to Black Gulch while picking up the Fragrant Branch of Yore at the beginning of Black Gulch.
  • Defeat the Rotten. [2/4]
  • Free Rosabeth and defeat Scorpionness Najka in Shaded Woods.
  • Defeat Prowling Magnus and Congregation in Brightstone Cove Tseldora.
  • Defeat The Duke's Dear Freja in Brightstone Cove Tseldora. Kill the duke for a Fragrant Branch of Yore. [3/4]
  • Defeat Smelter Demon in Iron Keep.
  • Defeat Old Iron King in Iron Keep. Loot Fragrant Branch of Yore. [4/4]
  • Free Straid in his cell and trade all four Old souls (NG+ of each Great Soul) for their respective spells.
  • The Rotten drops the Old Dead One's Soul which trades for the Numbness Hex for 10,000 souls. Bonfire Ascetics can be used to obtain earlier at Black Gulch's second bonfire. This is the final Hex of the game and you should unlock Master of Hexes. Soul relates to Gravelord Nito.
  • The Duke's Dear Freja drops the Old Paledrake Soul which trades for Crystal Soul Spear for 10,000 souls. Bonfire Ascetics can be used on the third bonfire in Brightstone Cove Tseldora. This is the final sorcery of the game and you should unlock Master of Sorcery. Soul relates to Seath the Scaleless.
  • The Lost Sinner drops the Old Witch Soul which trades for the Flame Weapon pyromancy for 5,000 souls. Soul relates to the Bed of Chaos, or the Witch of Izalith.
  • The Old Iron King drops the Old King Soul which trades for the Binding Bolt miracle for 5,000 souls. While this should align with the final king of Dark Souls, 4 Kings, it could refer to Gwyn.
  • Defeat the Twin Dragonriders and Looking Glass Knight at Drangleic Castle.
  • Defeat the Demon of Song in Shrine of Amana.
  • Defeat Velstadt, the Royal Aegis in Undead Crypt and pick up the King's Ring.
  • Defeat Guardian Dragon in Aldia's Keep.
  • Obtain Ashen Mist Heart in Dragon Shrine.
  • Defeat Giant Lord in Memory of Jeigh. Other memories not required.
  • Defeat Throne Defender, Throne Watcher, and Nashandra
  • Aldia only spawns if you kill Vendrick then Nashandra.

NG++

  • Defeat Last Giant (buy Fragrant Branch of Yore from Merchant Hag Melentia)
  • Defeat Pursuer at Forest of Fallen Giants
  • Defeat Ruin Sentinels accessed through bird's nest at Lost Bastille (requires Branch) or skip with Pharros Lockstone/Antiquated Key
  • Defeat The Lost Sinner [1/4] (loot Branch of Yore from chest afterwards)
  • Defeat Dragonrider at Heide's Tower of Flame and move Licia of Lindelt to Majula
  • Defeat Skeleton Lords in Huntsman's Copse
  • Defeat Covetous Demon in Harvest Valley/Earthen Peak
  • Defeat Mytha, the Baneful Queen in Earthen Peak and move Laddersmith Gilligan to Majula.
  • Buy Gilligan's 12,000 soul ladder, climb down and roll down to the Gutter and move to Black Gulch while picking up the Fragrant Branch of Yore at the beginning of Black Gulch.
  • Defeat the Rotten. [2/4]
  • Free Rosabeth and defeat Scorpionness Najka in Shaded Woods.
  • Defeat Prowling Magnus and Congregation in Brightstone Cove Tseldora.
  • Defeat The Duke's Dear Freja in Brightstone Cove Tseldora. Kill the duke for Fragrant Branch of Yore.[3/4]
  • Defeat Smelter Demon in Iron Keep.
  • Defeat Old Iron King in Iron Keep. Loot Fragrant Branch of Yore. [4/4]
  • Go to Drangleic Castle, exhaust Chancellor Wellager's dialogue. He now sells Wrath of the Gods, Great Chaos Fireball and Bountiful Sunlight. The final three spells of the game as you should unlock both Master of Miracles and Master of Pyromancy.

The Dark Soul - Earn all achievements.

Congratulations!

Covenants

All covenant achievements only ask you to get the dialogue to ask you to join a covenant. You do NOT need to join it and abandon your current covenant. It will unlock prior to then. Covenants will be listed in a logical order which you can access them.

Covenant of the Meek - Discover the covenant of the meek
Name: Way of the Blue
NPC: Crestfallen Saulden
Location: Majula Monument

1

Defeat 1 Invading Phantom

Bloodbite Ring

2

Defeat 5 Invading Phantoms

Hush Sorcery Spell

3

Defeat 10 Invading Phantoms

Blue Tearstone Ring

A man is sitting at the top of the steps named Crestfallen Saulden. Talk to him and exhaust his dialogue before requesting to join his covenant.

Covenant of the Fittest - Discover the covenant of the fittest
Name: Company of Champions
NPC: Victor's Stone
Location: Majula

1

Offer 10 Awestones

Great Magic Weapon

2

Offer 25 Awestones

First Dragon Ring

3

Offer 50 Awestones

Vanquisher's Seal

From the Majula monument, if you peer over the to the left, you'll notice a cliff path next to the path that leads to Heide's Tower of Flame. At the end of that cliff is a corpse and an item as well as the Victor's Stone.

Protector Covenant - Discover the covenant of the protectors
Name: Blue Sentinels
NPC: Blue Sentinel Targray
Location: Cathedral of Blue

0

Join with Token of Fidelity

Guardian's Seal

1

50 Victories

Spirit Tree Shield

2

150 Victories

Wrath of the Gods

3

500 Victories

Bountiful Sunlight, Targray's Set

Blue Sentinel Targray is on the balcony right after you defeat the Old Dragonslayer. You must have a Token of Fidelity in order to trigger dialogue with him. One can be obtained through co-op or a corpse loot next to the Bridge Approach bonfire in Huntsman's Corpse.

Gnawing Covenant - Discover the covenant of rodents
Name: Rat King Covenant
NPC: The Rat King
Location: Grave of Saints/Door of Pharros

1

Offer 10 Rat Tails

10 Small Smooth & Silky Stone

2

Offer 20 Rat Tails

10 Smooth & Silky Stone

3

Offer 35 Rat Tails

Slumbering Dragoncrest Ring

The Rat King appears in both the Grave of Saints and Door of Pharros right after each boss. So be careful not to attack him. This also means you have to defeat at least one of the bosses.

Clangorous Covenant - Discover the clangorous covenant
Name: Bell Keepers
NPC: Dwarf
Location: Belfry Luna/Belfry Sol

0

Join

Bell Keeper's Seal, 5 Rusted Coins

1

Defeat 10 Trespassers

Titanite Slab

2

Defeat 30 Trespassers

Hidden Weapon Sorcery

3

Defeat 100 Trespassers

Bell Keeper Set

The dwarf sits at the start of each Belfry zone on a cabinet. You can also progress this covenant by defeating the NPC Red Phantom that has a chance of spawning in Belfry Sol. He spawns out near the towers.

Sanguinary Covenant - Discover the covenant of the bloodthirsty
Name: Brotherhood of Blood
NPC: Titchy Gren
Location: Undead Purgatory

0

Join with Token of Spite

Crest of Blood

1

50 Rank Points

Curved Twinblade

2

150 Rank Points

Crescent Sickle

3

500 Rank Points

Great Chaos Fireball Pyromancy, Gren Set

After fighting the Executioner's Chariot, you can proceed upstairs to Titchy Gren. There is a bonfire here so you can easily access Titchy Gren and join should you not have a Token of Spite. One is right before the Gutter. The rank points are net points; lose -1, win +1.

Brilliant Covenant - Discover a most brilliant covenant
Name: Heirs of the Sun
NPC: The Sun
Location: Harvest Valley

1

Offer 10 Sunlight Medals

Sunlight Parma

2

Offer 20 Sunlight Medals

Sun Sword

3

Offer 30 Sunlight Medals

Sunlight Spear Miracle

After the Mines bonfire, proceed in the area until you're met with another set of poison mist pits. The path on the other side leads to an altar with the covenant. Sunlight medals can be obtained by completing bosses in Co-op as a member. Also dropped by Dark Magic Giants and Falconer Knights.

Abysmal Covenant - Discover the abysmal covenant
Name: Pilgrims of Dark
NPC: Darkgiver Grandahl
Location: Shaded Woods/Black Gulch/Drangleic Castle

1

Clear 1 Abyss Dungeon

Resonant Soul Hex

2

Clear All 3 Abyss Dungeon

Great Resonant Soul Hex

3

Defeat Darklurker

Climax Hex, Xanthous Set

In order to join, you must find him in all three locations.
Shaded Woods: Before the stone buildings before the hill to Najka, there is some wooden planks on the ground (not the one near the ghosts, further down), walk on them to fall down onto Darkgiver Grandahl.
Black Gulch: Using the Forgotten Key, from the second bonfire, you can see a platform under the edge of the cliff. Drop down and enter the stone doorway.
Drangelic Castle: From the King's Gate bonfire, there are 6 gates to open. The furthest gate on the left has a fragile floor that leads you to the third bonfire and Darkgiver Grandahl.

Covenant of Ancients - Discover an ancient covenant
Name: Dragon Remnants
NPC: Magerold of Lanafir
Location: Iron Keep

0

Join with Petrified Egg

Dragon Eye, Ancient Dragon Seal

1

Offer 10 Dragon Scales

Dragon Head Stone

2

Offer 20 Dragon Scales

Dragon Torso Stone

3

Offer 30 Dragon Scales

Black Dragon Greatsword

After obtaining the Petrified Egg in Dragon Shrine, head back to Magerold of Lanafir in Iron Keep (merchant). He will let you join.

Curious Map

Curious Map - Light all the flames on the map in Majula.

In Forest of Fallen Giants, after climbing down the ladder from the Cardinal Tower bonfire, go through the fog gate and you'll find yourself on a giant tree root. Drop down and progress to the cave. At the top of the cave will be Cartographer Cale. Exhaust his dialogue for the House Key. Return to the Majula Mansion, open the house then go to the basement and clear out the skeleton that's down there. 1 Skeleton spawns per bonfire intensity at the Far Fire. After that, go back to Cale and relocate him to Majula.

This achievement pretty much asks you to finish the game. Each number corresponds to a flame on the map.
1. Defeat the Last Giant
2. Defeat the Lost Sinner
3. Defeat the Rotten
4. Defeat the Old Iron King
5. Defeat the Duke's Dear Freja
6. Obtain the King's Ring
7. Obtain the Ashen Mist Heart
8. Defeat Throne Defender and Throne Watcher (Credit to Idiotic for pointing it out)

After you've beat the final boss, simply return to Cale in the basement and you'll get his helmet which you need for Royal Sorcerer Navlaan's assassination quest.

Garrulous Miser

Garrulous Miser - Inherit Laddersmith Gilligan's equipment

From the second bonfire in Earthen Peak, head up the stairs and out the door and you should notice wooden fences. Break the fence and head left to find Gilligan. After finding Gilligan at Earthen Peak, buy his ladder for 2,000 souls and exhaust his dialogue to relocate him to Majula. Once he's in Majula, he will sell you ladders for the Pit. Buy the 12,000 ladder then talk to him to receive the Melu Scimitar and this achievement.

Gathering of Exiles

Gathering of Exiles - Increase the Population of Majula

In short, this achievement wants you to find all the NPCs that can be relocated and relocate them to Majula. There are a total of 7 NPCs that can move to Majula for your convenience.

Merchant Hag Melentia
Location: Forest of Fallen Giants - She sits right next to the Cardinal Tower bonfire. To relocate her to Majula, simply exhaust her dialogue. She'll relocate to the wall near the Far Fire bonfire after the Last Giant is defeated.

Cartographer Cale
Location: Forest of Fallen Giants - He's in a cave right after descending the ladder from the Cardinal Tower. When you climb up the root, you can drop down at the top of the root to the building under you. The cliff has a cave in it with Cale inside.

Exhausting his dialogue the first time gives you the House key for Majula's Mansion. Return to Majula, enter the house and head to the basement. A skeleton will spawn for each bonfire intensity Majula is at. NG+ has 2, NG++ has 3, etc. Once the threat has been neutralized, return to Cale and exhaust his dialogue and he'll relocate to inside the mansion.

Licia of Lindeldt
Location: Heide's Tower of Flame
Right after fighting the Dragonrider, head up the stairs and to the bonfire. Licia will be staring off over the water. Exhaust her dialogue and she'll relocate to Majula. Her location is the rotunda before you get to Heide's Tower of Flame.

Carhillion of the Fold
Location: No Man's Wharf
Before you ever worry about Carhillion, in order to get him to talk, you need at least 8 Intelligence. Otherwise he'll shrug you off and you won't be able to do much to him. Anywho, he's on the dock before the boat right where you kick the bridge down to unlock the shortcut as No Man's Wharf only has 1 bonfire at the very beginning. He relocates to the tree between the monument and Blacksmith Lengrist.

Rosabeth of Melfia
Location: Shaded Woods
You're going to need a 'Fragrant Branch of Yore' for this one. You may also want a useless armor piece as well. One is sold by Merchant Hag Melentia. From Majula, there is another cave entrance near the path to Things Betwixt. From there, head through the linear path and you'll see a building with a man sitting outside. Inside is a petrified NPC, Rosabeth. Use the Fragrant Branch of Yore on her. Once she's unpetrified, you can also pick up Change of Clothes by giving her an equipment piece. Once you've given her clothing, she'll relocate to the bottom of the steps to the monument.

Stone Trader Chloanne
Location: Harvest Valley
She's located at the ledge of the cliff at the beginning of Harvest Valley. Exhaust her dialogue to relocate her to Majula. She is actually Lengrist's daughter and ironically she sits on the rock near his workshop.

Laddersmith Gilligan
Location: Earthen Peak
From the second bonfire of Earthen Peak, head up the stairs and out the doorway. Break down the wooden fence and trace the ledge to the left to find Gilligan. Buy his 2,000 ladder then exhaust his dialogue. He also has a gesture. He moves himself right around the pit in Majula.

Gesture Maestro

Gesture Maestro - Learn all gestures.

Welcome

NPC: Crestfallen Saulden (Majula)
Conditions: Exhaust his dialogue, then request to learn his gesture.

Duel Bow

NPC: Blue Sentinel Targray (Cathedral of Blue)
Conditions: Activate speech by having a Token of Fidelity; obtained either in The Pit or completing a boss as a summon.

Joy

NPC: Benhart of Jugo (Shaded Woods)
Conditions: Unpetrify Rosabeth before the Shaded Woods, then speak with Benhart.

Mock

NPC: Straid (Lost Bastille)
Conditions: Rescue Straid from petrification, then rest at the bonfire. After that, talk to Straid and request to learn his gesture.

Fist Pump

NPC: Creighton of Mirrah (Huntsman's Corpse)
Conditions: Rescue Creighton in Huntsman's Corpse near the final bonfire using the Undead Lockaway Key located at the top of a peak. Once you've freed him, talk to him to learn the gesture.

Praise the Sun!

NPC: Ruined Altar (Earthen Peak)
Conditions: Simply find the altar for the Heirs of the Sun in Harvest Valley. Before entering Earthen Peak, there is a path down left before you run into a bunch of jars after the first hammer guy. The altar has sun beaming onto it.

Prostration

NPC: Gilligan (Earthen Peak/Majula)
Conditions: Buy his ladder for 2,000 souls at Earthen Peak, then learn the gesture from him by request. You may also want to exhaust his dialogue to move him to Majula.

Decapitate

NPC: Head of Vengarl (Shaded Woods)
Conditions: Simply find the head of Vengarl inside the thick fog on the left path from the crossroad. He's wearing red fabric; after listening to his story, you can learn his gesture.

Warmup

NPC: Manscorpion Tark (Shaded Woods)
Conditions: Talk to Tark with the Ring of Whispers equipped. Sweet Shalquoir (cat) in Majula sells this ring. Must be after you beat Scorpioness Najka.

This One's Me

NPC: Chancellor Wellager (Drangleic Castle)
Conditions: Exhaust his dialogue until you can access his menu and learn his gesture.

Have Mercy!

NPC: Grave Warden Agdayne (Undead Crypt)
Conditions: Exhaust his dialogue and do not use any forms of light to prevent any hostility.

Hurrah

NPC: Captain Drummond (Memory of Vammar)
Conditions: Exhaust his dialogue to learn his gesture.

Lucatiel

Lucatiel - Inherit equipment from Lucatiel of Mirrah
The achievement 'Lucatiel' requires you to fulfill two conditions in order to inherit her equipment.

Dialogue 1: No Man's Wharf
Her position has indeed been moved from the first bonfire. She is now relocated inside a house early in the area. After crossing the docks the first time, you'll meet some stairs. The first stop on the stairs, you should see a brazier to light up and a house with stairs immediately inside. She is located inside.

Summon 1: No Man's Wharf
Must have corresponding dialogue: No Man's Wharf. Her summon sign has also been moved. Her old summon sign was placed in front of a gate that you had to unlock. Gavlan, the Grym merchant, now occupies that space while her summoning sign has been moved closer to the ship and on the docks. It'll be on the corner of the dock before the last stretch leading to the ship.

Dialogue 2: Lost Bastille
She hasn't moved from her original spot; she's located in the tower after the Prison Guards. Simply exhaust her dialogue.

Summon 2: Sinner's Rise
Must have corresponding dialogue: Lost Bastille. Once you reach Sinner's Rise, head down the lift. Her summoning sign will be at the bottom before you enter the water portions. There is a good chance she could die in this area, so you may want to clear it out before summoning. A Flexible Sentry spawns here.

Dialogue 3: Harvest Valley/Earthen Peak
I personally call this Harvest Valley because it occurs before the Covetous Demon, but this is technically inside Earthen Peak. She relocates from the Lower Earthen Peak bonfire to the room before the Covetous Demon. You may want to drain the poison pools before going down to her in the hallway filled with poison. Doing the jump is not required, you can climb down in the previous room.

Dialogue 4: Black Gulch
She hasn't moved from her original spot; this spot is located in the early stages of Black Gulch before you hit the water pools. Over off the cliff, there is a small ledge you can drop down to that leads to a tunnel under the intended pathway. She'll be at the end of the tunnel. Exhaust her dialogue.

Summon 3: Black Gulch
Must have corresponding dialogue: Black Gulch. By tracing the cliff, you'll eventually find a pathway leading into a cave. The cave is blocked off by a petrified enemy which you'll need a Fragrant Branch of Yore to move; one was given before you dropped down to Black Gulch. Inside near the bonfire will be Lucatiel's sign.

Summon 4: Iron Keep
Must have at least 3 dialogues cleared. Her summoning sign appears right before the Smelter Demon door surrounded by tons of archers.

Final Dialogue: Aldia's Keep
WARNING: Do not talk to her if you haven't cleared at least 3 summons. You will need all previous dialogues. If you have no summons left to get to 3, then you may use a bonfire ascetic to try it on a higher NG+. Else, you'll have to wait til next playthrough to attempt it again. Once you're certain you're ready, feel free to talk to her and viola!

Master of Hexes

Master of Hexes - Learn all Hexes
Hexes will be listed as they appear in your inventory thus making it easier to cross reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name

Location

Merchant Price

Dark Orb

Straid/Felkin/Grandahl

600 Souls

Dark Hail

Straid/Magerold/Darkdiver

1500 Souls

Dark Fog

Straid of Olaphis

5200 Souls

Affinity

Straid of Olaphis

11,500 Souls

Dead Again

Stone Trader Chloanne

4000 Souls

Dark Weapon

Felkin the Outcast

2700 Souls

Whisper of Despair

Grave of Saints

Across the valley; Pharros Lockstone

Repel

Straid of Olaphis

Giant Lord Soul

Twisted Barricade

Door of Pharros

Corpse loot at ladder

Numbness

Straid of Olaphis

Old Dead One's Soul (Rotten NG+)

Dark Greatsword

Sunken King DLC

See Walkthrough - DLC

Recollection

Old Iron King DLC

See Walkthrough - DLC

Scraps of Life

Cromwell the Pardoner

2200 Souls

Darkstorm

Magerold/Darkdiver

4700 Souls

Resonant Soul

Felkin the Outcast

1100 Souls

Great Resonant Soul

Felkin the Outcast

3400 Souls

Climax

Pilgrims of Dark

Rank 3

Resonant Flesh

Felkin the Outcast

4000 Souls

Resonant Weapon

Felkin the Outcast

4000 Souls

Lifedrain Patch

Straid of Olaphis

Darklurker Soul

Profound Still

Darkdiver Grandahl

13,000 Souls

Promised Walk of Peace

Sunken King DLC

See Walkthrough - DLC

Dark Dance

Ivory King DLC

See Walkthrough - DLC

Master of Miracles

Master of Miracles - Learn all miracles
Miracles will be listed as they appear in your inventory thus making it easier to cross reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name

Location

Merchant Price

Heal

Licia of Lindelt

1500 Souls

Med Heal

Licia of Lindelt

3000 Souls

Great Heal Excerpt

Licia of Lindelt

4500 Souls

Great Heal

Cromwell the Pardoner

8000 Souls

Soothing Sunlight

Invade Licia of Lindelt

Cracked Eye Orb

Replenishment

Licia/Cromwell

3000 Souls

Resplendent Life

Licia/Straid of Olaphis

4500 Souls

Bountiful Sunlight

Chancellor Wellager (NG++)

11,000 Souls

Caressing Prayer

Licia/Cromwell

2000 Souls

Force

Licia/Cromwell

1800 Souls

Wrath of the Gods

Chancellor Wellager (NG++)

8200 Souls

Emit Force

Blue Sentinel Targray/Cromwell

4200 Souls

Heavenly Thunder

Targray/Cromwell

3300 Souls

Lightning Spear

Licia of Lindelt

6000 Souls

Great Lightning Spear

Straid of Olaphis

13,000 Souls

Sunlight Spear

Heirs of the Sun

Rank 3

Soul Appease

Stone Trader Chloanne

8800 Souls

Binding Bolt

Straid of Olaphis

Old King Soul (OIK NG+)

Magic Barrier

Felken the Outcast

2700 Souls

Great Magic Barrier

Chancellor Wellager

9300 Souls

Homeward

Licia of Lindelt

2400 Souls

Guidance

Licia of Lindelt

3700 Souls

Sacred Oath

Straid of Olaphis

Soul of Velstadt

Unveil

Straid of Olaphis

2200 Souls

Perseverance

Cromwell the Pardoner

3500 Souls

Sunlight Blade

Straid of Olaphis

12,400 Souls

Denial

Sunken King DLC

See Walkthrough - DLC

Splintering Lightning Spear

Ivory King DLC

See Walkthrough - DLC

Master of Pyromancy

Master of Pyromancy - Learn all pyromancies
Pyromancies will be listed as they appear in your inventory thus making it easier to cross reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name

Location

Merchant Price

Fireball

Rosabeth of Melfia

1200 Souls

Fire Orb

Rosabeth of Melfia

3400 Souls

Great Fireball

Brightstone Cove Tseldora

Brightstone Key

Great Chaos Fireball

Chancellor Wellager (NG++)

17,400 Souls

Firestorm

Titchen Gren

4500 Souls

Fire Tempest

Shrine of Amana

Chest near Third Hut

Chaos Storm

Iron Keep

Chest on Lava post-Smelter

Combustion

Rosabeth of Melfia

1500 Souls

Great Combustion

Titchy Gren

4800 Souls

Fire Whip

Titchy Gren

3800 Souls

Poison Mist

Rosabeth of Melfia

3400 Souls

Toxic Mist

Straid of Olaphis

Royal Rat Vanguard Soul

Acid Surge

Straid of Olaphis

Royal Rat Authority Soul

Lingering Flame

Straid of Olaphis

6700 Souls

Flame Swathe

Straid of Olaphis

9500 Souls

Forbidden Sun

Royal Sorcerer Navlaan

Assassination Quest

Flame Weapon

Straid of Olaphis

Old Witch Soul (Lost Sinner NG+)

Flash Sweat

Rosabeth of Melfia

2300 Souls

Iron Flesh

Rosabeth of Melfia

3500 Souls

Warmth

Grave Warden Agdayne

5200 Souls

Immolation

Belfry Sol

Chest at the end

Fire Snake

Old Iron King DLC

See Walkthrough - DLC

Dance of Fire

Old Iron King DLC

See Walkthrough - DLC

Outcry

Old Iron King DLC

See Walkthrough - DLC

Master of Sorcery

Master of Sorcery - Learn all sorceries
Sorcceries will be listed as they appear in your inventory thus making it easier to cross reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name

Location

Merchant Price

Soul Arrow

Carhillion/Magerold

1500 Souls

Great Soul Arrow

Carhillion/Magerold

3000 Souls

Heavy Soul Arrow

Carhillion/Magerold

2000 Souls

Great Heavy Soul Arrow

Carhillion/Magerold

4500 Souls

Homing Soul Arrow

Straid/Ornifex

6500 Souls

Heavy Homing Soul Arrow

Straid of Olaphis

Ruin Sentinel Soul

Homing Soulmass

Weaponsmith Ornifex

6000 Souls

Homing Crystal Soulmass

Shrine of Amana

Corpse Loot after 3rd Bonfire

Soul Spear

Grave Warden Agdayne

12,000 Souls

Crystal Soul Spear

Straid of Olaphis

Old Paledrake Soul (Duke's Dear Freja NG+)

Shockwave

Carhillion of the Fold

1800 Souls

Soul Spear Barrage

Carhillion of the Fold

2600 Souls

Soul Shower

Straid of Olaphis

Scorpioness Najka Soul

Soul Greatsword

Drangleic Castle

Chest after Elevator Statue Room

Soul Vortex

Grave Warden Agdayne

10,400 Souls

Soul Bolt

Drangleic Castle

Chest after Looking Glass Knight

Soul Geyser

Aldia's Keep

Corrosive Acid Cage

Magic Weapon

Carhillion of the Fold

2000 Souls

Great Magic Weapon

Black Gulch

First Cave after Bonfire

Crystal Magic Weapon

Dragon Shrine

Chest on Ledge after Petrified Egg

Strong Magic Shield

Straid of Olaphis

6300 Souls

Yearn

Carhillion of the Fold

3000 Souls

Hush

Lost Bastille

Ruin Sentinel Boss Room Illusory Room (Ladder)

Fall Control

Ornifex/Magerold

4800 Souls

Hidden Weapon

Bell Keepers

Rank 2

Repair

Shaded Woods

Chest near Golden Lion Mage

Cast Light

Straid/Grandahl

3000 Souls

Chameleon

Harvest Valley

Corpse Loot in 2nd Mist Pit

Unleash Magic

Royal Sorcerer Navlaan

Assassination Quest

Soul Flash

Ivory King

See Walkthrough - DLC

Focus Souls

Sunken King

See Walkthrough - DLC

Moonlight Greatsword

Moonlight Greatsword - Inherit Benhart of Jugo's equipment.
Just like Lucatiel, you'll also have to track down Benhart before he shows up as summons and summon him a minimum of three times. Then engage his final dialogue for his equips. He has a bright blue greatsword, it's hard to miss him.

Dialogue 1: Shaded Woods
From Majula, head towards Shaded Woods. You'll meet a gate that's blocked by a petrified statue who is Rosabeth. Benhart will be sitting outside of this blinding to the left. He states that he can't get passed the gate. Talk to him until he exhausts his dialogue.

Rescuing Rosabeth: To unpetrify an NPC, you need a Fragrant Branch of Yore. I believe the earliest instance of one is the merchant from the Forest of Fallen Giants. She sells one for 12,000 souls (very high for early game). Once you do buy it, feel free to save her. You'll need her for another achievement.

Dialogue 2: Shaded Woods (Same as 1)
Once you've saved Rosabeth, go back to Benhart. He'll thank you for solving his predicament and award you the 'Joy' gesture. Exhaust his dialogue and you'll be done with him for a long time.

Summon 1: Brightstone Cove Tseldora
Provided you cleared his first two dialogues, his summoning sign will be inside a tent near the first bonfire of Brightstone Cove Tseldora. There aren't very many dangerous points in this are except the fact that he can fall off of the cliff.

Dialogue 3: Drangleic Castle
After the Twin Dragonrider's boss, you'll be at the Central bonfire and you'll see him sitting against the wall. Exhaust his dialogue here for the Looking Glass fight.

Summon 2: Drangleic Castle
Right before the Looking Glass fog gate, his sign will be on the ground. Benhart has no trouble surviving this fight and makes for a rather useful diversion; however, it may take a while before the Looking Glass Knight changes his attention from you.

Dialogue 4: Forest of Fallen Giants
Between the Pursuer official boss area and the giant corpse, Benhart will now be sitting near the steps to the nest. Exhaust his dialogue here to enable him for the Memory of Jeigh fight.

Dialogue 5: Memory of Orro
Oddly enough, the memory near Benhart's sitting area isn't where you summon him. He appears in the memory closest to him sitting on the ground. Exhaust his dialogue here. This is his final location.

Summon 3: Memory of Jeigh
Should you visit Memory of Vammar before this and talk to Drummond, he will be available to summon here; however, you cannot summon them both. Now in here, it is very easy for Benhart to die. The boss isn't much of a problem, but a rolling statue head and bombardments are fairly effective on Benhart so moving quickly is recommended.

Summon 4: Throne of Want
You can summon Benhart here until you fight Nashandra, so if you summoned him against Throne Defender and Throne Watcher and you couldn't fight Nashandra at the time, you can summon him once more. I do not know if this counts as two successful summons or they overlap.

Summon 5: Dragon's Rest (DLC - Crown of the Sunken King)
Right before the final boss with Elana, you can summon Benhart here with his sign being situated right next to some pillars in the same area as the boss fog gate.

Once you've finished the requirements of moving him to Memory of Orro and summoning him at least 3 times where he survives the fight, then head back to his spot in Memory of Orro and exhaust his dialogue where he gives you his equipment and unlocking the achievement.

Note: You can use bonfire ascetics to resummon Benhart at the same boss fight over and over if needed to gain 3 victories.

Smith for Life

Smith for Life - Inherit Steady Hand McDuff's equipment.
In Lost Bastille, the Bastille Key is on the ledge of the bridge right after the Servant's Quarters bonfire (post Ruin Sentinel). Alternatively bait the Undead Jailer to kick the barrel into the wall thus breaking it to access both McDuff and the bonfire. Scholar of the First Sin removed the requirement of lighting up the brazier thus preventing this achievement from being missable.

Secondly, the Dull Ember has been moved out of Iron Keep and into Lost Bastille. It's in a chest right next to the bonfire, A Tower Apart which is accessed from the Forest of Fallen Giants behind the Pursuer. Use the nest to be transported. After you've received the Dull Ember, return it to McDuff and he'll provide his services to you.

You need to spend 14,000 souls total on SERVICES. Purchasing items does not count. Repair, reinforce, and infuse are the only ones that count. After that, use his talk dialogue to receive a Titanite Slab and the achievement. The Titanite Slab is useful for the Supreme Weapon achievement.

Supreme Weapon

Supreme Weapon - Reinforce a weapon to its limits.

All you need to do is get a regular type weapon to +10. You can infuse the weapon if you like as it plays no part in influence the amount of materials you need. If a weapon requires twinkling titanite, then you'll have to find a different item to use.

Weapons can be upgraded by Blacksmith Lengrist in Majula, Steady Hand McDuff in Lost Bastille, or Weaponsmith Ornifex in Brightstone Cove Tseldora.
Shards are sold infinitely by Stone Trader Chloanne after beating Iron Keep.
Large Shards are sold infinitely by Steady Hand McDuff after acquiring the Dull Ember or through Chloanne after defeating both the Old Iron King and the Looking Glass Knight.
Chunks are sold infinitely by Stone Trader Chloanne after beating Nashandra.
A slab is given as a result of the Smith for Life achievement, Rank 1 reward of the Bell Keepers covenant. Chloanne sells one slab after obtaining the King's Ring. The mini-boss Prowling Magus and Congregation in Brighstone Cove Tseldora also drops a slab.

+1: 1 Titanite Shard
+2: 2 Titanite Shards
+3: 3 Titanite Shards
+4: 1 Large Titanite Shard
+5: 2 Large Titanite Shards
+6: 3 Large Titanite Shards
+7: 1 Titanite Chunks
+8: 2 Titanite Chunks
+9: 3 Titanite Chunks
+10: 1 Titanite Slab

Posted by: annemariebrandone06907.blogspot.com

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=419088382

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